Composer for Video Games
Lazarus D. Richardson (or Laz) is a St. Louis–based composer and sound designer creating cerebral, philosophical, and emotionally rich music for video games and animated media. Blending influences from global traditions, modern game scoring, and experimental sound worlds, his work balances light and darkness with a sense of wonder, nuance, and memorable melodic identity.
A multilingual educator and lifelong learner with deep roots in both music and languages, Lazarus crafts soundtracks that bring out the narrative, atmosphere, and emotional core of interactive worlds. He specializes in original composition, adaptive game audio, SFX design, worldbuilding through sound, and creative collaboration with indie and mid-sized studios.
Born and raised in St. Louis, he now works to connect local creators while developing music and sound that resonate across cultures and genres.
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